Alternative Energy
In Alternative Energy, students explore the basic concepts of energy,
as well as the law of conservation of energy. Information is presented about
renewable and nonrenewable energy sources and how these resource types are
important for meeting global energy demands. The advantages and
disadvantages of alternative energy forms such as solar, wind, biomass,
geothermal, and hydropower are presented. Hands-on experiences include
experiments with a wind turbine, solar cells, hydrogen fuel cell, and
building a solar-powered model car.

Computer Graphics & Animation
In Computer Graphics & Animation, students learn how the use of
computers can enhance products created by professional artists and
animators. With the use of a computer and related software, students produce
an animated sequence using cartoon characters. Students use a digital camera
to capture a picture and create an animated project. Students also explore
video animation design.

Computer Technology
In the
Computer Technology
Module, students explore the basic components of a computer and perform
routine maintenance on a computer system. They also explore the use of a
Windows operating system and add, remove, and test various computer
components. Students work with parts inside the PC housing, such as
expansion cards and memory modules. Students install and explore uses for
peripheral items such as a monitor, keyboard, mouse, and printer.

Electricity
In Electricity, students learn the principles of electricity and draw
a schematic of a parallel and series circuit. Students complete a series and
parallel circuit as well as classify conductors and insulators. They use a
voltage and ohm meter, and they identify the magnetic fields important to
the concept of electricity. Students also measure voltage, resistance, and
current during the Module activities.

Electronics
In the Electronics Module, students learn the common components of
basic circuits in electronic devices. Students learn how to solder
electrical components together to form a circuit. They also complete various
electronic experiments using an educational instrument. The construction of
a simple electronics kit helps them to learn the application of each
component used to make the project function successfully.

Energy, Power & Mechanics
When students complete Energy, Power & Mechanics, they have a basic
understanding of energy sources, the principles of power technology, and the
concept of mechanical advantage and machines. Students see how fluids can be
used with other simple machines. Using Synergistic educational
instruments, students learn the fundamentals of gears, fluid mechanics, and
three classes of levers. Students also use a solar hot dog cooker and
experience the concept of wind power.
Engineering Bridges
In this Module, students solve an engineering problem as a team. Their task
is to build a balsa wood bridge that will span a space and hold the most
weight before breaking. There are certain rules that the students must
follow to build their bridges correctly. Students learn the relationships
between design, structure, and strength of a bridge. By building a bridge
and testing its strength on a structure tester, students learn valuable
engineering concepts and principles

Engineering Towers
Students utilize math, physics, and problem-solving skills in this Module.
They are given a challenge to build a tower that will hold more weight than
the towers built by their classmates. Designing, building, and testing a
tower are the activity base in this Module. Using engineering skills and
video segments, students learn the skills necessary to facilitate
construction and evaluation of a tower.
Flight Technology
In the Flight Technology Module, students learn the principles of
flight. Students use a computer flight simulator to experience piloting an
aircraft. Each student evaluates the other and prepares a written critique
of his or her partner’s flight. Students are introduced to navigation and
plot a course using angular measurement and mathematical computation.

Light & Lasers
In Light & Lasers, students explore aspects of light and lasers and
see how that technology can be used. Students use geometric concepts to
divide and reflect a laser beam along a path and to create a security system
utilizing the beam. Light is explored and manipulated through experiments
that use lenses, prisms, filters, and intensity meters. The data from these
experiments is analyzed and interpreted to provide a clear picture of the
nature of light.
Robots
In Robots, students learn about the fascinating role that robots play
in our lives. More and more, this technology is helping to improve the way
we live and manufacture items. Students learn how to operate, program, and
use robots in different environments. Initially, each student learns to
manipulate the robot and program it to conduct repeatable tasks. Ultimately,
they operate a robot located in a remote location away from direct view via
a televised image of the work task.
Rocketry
& Space
In the Rocketry & Space Module, students learn about the development
of rocketry and the United States space program and its history. The
principles of rocket design, propulsion, and certain scientific principles
that are fundamental to successful rocket flight are important concepts in
this Module. Students construct and launch a model rocket as a means of
bringing application to the scientific concepts presented.

Video Production
In the Video Production Module, students learn many facets of video
production and communication. Students explore the working of a video
camera, the editing process, and Federal Communication Commission
regulations. They organize ideas, write scripts, outline a storyboard, shoot
video, and edit their video productions. Students also study the effect of
media in their own lives and use this information to produce a persuasive
public service announcement.

Webmaster
In the Webmaster Module, students explore the role of a Webmaster, or
Internet Web site manager. Students are responsible for the planning,
designing, developing, and maintaining of an Internet Web site on the topic
of their choice that is worthy of being published to the World Wide Web.

Research & Presentation
In Research & Presentation, students locate, evaluate, and document
resources, including books, CD-ROM encyclopedias, and Web sites. They are
shown how to take notes and avoid plagiarism in their work. Using Microsoft
PowerPoint software, students create and deliver a multimedia slide
presentation based on their research. Students are also exposed to
guidelines for effectively delivering a presentation and communicating with
an audience.

Simple Machines
In the Simple Machines Module, students explore how work, force,
energy, and machines make moving objects easier through the use of the
computer and hands-on activities. Students use variables and equations to
describe the principles of simple machines. Students use the information
they learn about simple machines to design a compound machine that moves an
object.
